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Table 1 Simulation equations of four textures

From: Theoretical Analysis and Experimental Research of Surface Texture Hydrodynamic Lubrication

Texture

Chevron texture

Composite texture

Groove texture

Circular texture

Equation

f(x) = P1·x2 + P2·x+ P3

f(x) = P1·x2 + P2·x+ P3

f(x) = P1·x2 + P2·x+ P3

f(x) = P1·x2 + P2·x+ P3

P1

− 9.52

− 5.146

− 6.904

− 15.90

P2

8.377

6.462

6.942

16.06

P3

1.791

0.7071

− 0.2811

− 0.2623

R-square

0.946

0.912

0.8769

0.8741